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Gameplay follows a combination of elements from the Dragon Quest and other contemporary MMORPGs, such as real-time combat in an open world environment and a job system tied to skills and abilities.
Concepts for an MMORPG within the Dragon Quest series began among a small team during the later development of Dragon Quest VIII.
Originally released for the Wii, it was later ported to Wii U, Microsoft Windows, Play Station 4 and Nintendo Switch.
Later cloud streamed versions were released for Android, i OS and Nintendo 3DS.
It is the tenth mainline entry in the Dragon Quest franchise, and the first online-only game in the series.
Humans populate multiple settlements across Astoltia. Battles are triggered when the player encounters an enemy in the overworld.
Battles take place in a themed arena, using a version of the Active Time Battle system: each side is given a turn in which to perform an action such as attacking.
Updates have been created since its original release in addition to its expansions. By 2014, the game had sold over one million copies across all versions.
While starting out as a human character, the player character is later transferred into the body of one of five available tribes: the powerful Ogre, the inquisitive Puklipo, the aquatic Weddie, the forest-dwelling Elves, and the mining Dwarfs.